I think people are crying over different things. Some of them are indeed crying about the concept of mods having a price at all. Others I think are open to the idea of mod creators being able to charge a fee, but that the current system is complete trash and not being handled well at all. » 4/24/15 2:06pm Yesterday 2:06pm

Last year I talked with a developer from Obsidian who was showing a demo for the video game version of the Pathfinder Adventure Card Game,and he said more Pathfinder games were in the works for Obsidian. Will you have a hand in any of those games, and if so can you tell us what the Pathfinder partnership is going to… » 4/24/15 12:53pm Yesterday 12:53pm

I have mixed feelings about Tiger electronics. On one hand they kept me occupied on many a car trip and I have great nostalgia for them. On the other hand, they were what my parents gave me so that they didn’t have to get me a Gameboy. Kids today don’t know how good they have it with all the mobile games they have… » 4/24/15 12:30pm Yesterday 12:30pm

Why can’t it be both? Who are any of we to say “Hey, that thing you want to make some money doing? Fuck you, either do it for free or don’t do it at all.” Drawing can be a profession, writing can be a profession, where is it written that everyone should be forbidden for charging for mods? Why can’t professional… » 4/23/15 8:32pm Thursday 8:32pm

Skyrim, I was spending some time raising my restoration by jumping into that damaging wind on the way to the Throat of the World and then casting healing spells. I did this for like 20 minutes before I finally told myself “This is idiotic, I’m on a PC, I can just raise my restoration with console commands if that’s… » 4/23/15 12:16pm Thursday 12:16pm

Would you watch an entire TV series before coming to the conclusion that you liked it or not? I mean, look at my avatar: I love One Piece, but I would not tell people that they have to watch hundreds of episodes before deciding if they liked the show or not. If they’re turned off by the art in the first episode, then… » 4/23/15 11:26am Thursday 11:26am